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  • Mimic Me

     Grade 1

    Quarter 3 Online Registration

     Mimic 1

    Program Description
    2 hour program
    1 class (32 students)
    Students will observe live animals and plants as they explore how they use their external parts to survive, grow meet their needs and gather information. Students then work in teams to design a solution/device to a human problem by mimicking how animals/plants use their external parts. Each team will present their solution.


    Pre-Visit Materials
    Lesson Plan
    Post Visit Materials

    Next Generation Science Standards

    Performance Expectation 

    1-LS1-1.- Use materials to design a device that solves a specific problem or a solution to a specific problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs

    Science and Engineering Practices

    Constructing Explanations and Designing Solutions

    Disciplinary Core Ideas

    LS1.A: Structure and Function
    LS1.D: Information Processing

     Cross Cutting Concepts

    Structure and Function
    - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Connections to Engineering, Technology, and Applications of Science
    Influence of Science, Engineering and Technology on Society and the Natural World

     Maryland College and Career-Ready Standards (MD-CCRS)
    SL.1.5- Add drawings or other visual displays to descriptions when appropriate to clarify ideas, thoughts, and feelings.
    MP5. Use appropriate tools strategically.
    MP7. Look for and make use of structure.

    Computer Science
    K-12 Computer Science Framework
    People use computing devices to perform a variety of tasks accurately and quickly. Computing devices interpret and follow the instructions they are given literally.