• Ozobots

     Grade 3  and Grade 4

     

     

    ozobot  
     
     
    Program Description
    “Ozobot Bit Computer Science Robotics Engineering Program” - Visiting 3rd and 4th grade students participating in the Science Center’s “Ozobot Bit Computer Science Engineering Program” will learn about coding robotic platforms as they use visual and coding editors to program a miniature Ozobot robot to implement a series of fun tasks meeting specified outcome criteria. Visiting students will also learn how to evaluate and if necessary, debug their program scripts.

    3rd Grade Resources

    Pre-Visit Materials
    Ozobot Bit Scientists and Engineers PPT
    Lesson Plan
    Post Visit Materials

    4th Grade Resources

    Pre-Visit Materials
    Ozobot Bit Scientists and Engineers PPT
    Lesson Plan
    Post Visit Materials

    Next Generation Science Standards

    Performance Expectation 


    3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.

    3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

    3-5-ETS1-3. Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

    Science and Engineering Practices

    Asking Questions and Defining Problems
    Planning and Carrying Out Investigations
    Construct Explanations and Designing Solutions
    Constructing Explanations and Design Solutions

    Disciplinary Core Ideas

    EETS1.A: Defining and Delimiting Engineering Problems
    ETS1.B: Developing Possible Solutions
    ETS1.C: Optimizing the Design Solution

     Cross Cutting Concepts

     Influence of Science, Engineering, and Technology on Society and the Natural World

     Maryland College and Career-Ready Standards (MD-CCRS)
    ELA/Literacy
    RI.5.1 Draw on information from multiple print or digital sources, demonstrating the ability to locate an answer to a question quickly or to solve a problem efficiently.
     
    Mathematics
    MP.1 Make sense of problems and persevere in solving them..

    Computer Science
     
    Core Concept: Algorithm and Programming

    Core Practices:
    1. Fostering an Inclusive Computing Culture
    2. Collaborating Around Computing
    3. Recognizing and Defining a Problem.
    4. Control Program Development (Sequence)
    5. Testing and Refining Computational Artifacts
    6. Communicate About Computing

    K-12 Computer Science Framework https://k12cs.org/