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  • Tiny Trekkers-1

     Grade 1

     

    Tiny Trekkers 3Tiny Trekkers 4
    Program Description
    Imagine Being an Astronaut And Taking a Trip into Space!
    That’s what young astronauts will experience during the Tiny Trekkers Program.
    To start, students enter our Challenger Learning Center shuttle using an airlock door. Then, the astronauts-in-training get a tour of the spacecraft. The countdown begins! Students observe a simulated liftoff of a real launch! Students learn about the crew of the Challenger and what astronauts do. To commemorate a successful launch, the crew and their teacher take a picture. All students move to Space Place, where hands-on stations have been set up for students to explore. The stations vary by grade level, and meet NGSS Performance Expectations and Science and Engineering Practices.
    Note- All stations vary by grade level and quarter.

    Resources

    Pre-Visit Materials
    Lesson Plan
    Closure Sheet
    Post Visit Materials

    Next Generation Science Standards

    Performance Expectation - by Station


    Station: Puzzling Problems- 2-PS1-3. Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.
    Station: Microgravity Tank- 2-PS1-3. Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.
    Station: Microscopic World-2-PS1-1. Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
    Station: Ant Works/Ladybug Land-1-LS1-2. Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive.
    Station: Light and Dark-1-PS4-2 Make observations to construct an evidence-based account that objects in darkness can be seen only when illuminated.
    Station: Sprout and Grow-1-LS3-1 Make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.
    Station: Wild Weather-1-ESS1-2 Make observations at different times of year to relate the amount of daylight to the time of year.
    Station: Tech Time-1-PS4-4 Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance
    Station: Sky Patterns-1-ESS1-1 Use observations of the sun, moon, and stars to describe patterns that can be predicted.


    Science and Engineering Practices

    Constructing Explanations and Designing Solutions
    Obtaining, Evaluating, and Communicating Information
    Analyzing and Interpreting Data
    Planning and Carrying Out Investigations

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    Connections to Nature of Science
    Scientific Knowledge is Based on Empirical Evidence

    Disciplinary Core Ideas

    PS4.B: Electromagnetic Radiation
    PS4.C: Information Technologies and Instrumentation
    LS1.B: Growth and Development of Organisms
    LS3.A: Inheritance of Traits
    LS3.B: Variation of Traits
    ESS1.A: The Universe and its Stars
    ESS1.B: Earth and the Solar System

     Cross Cutting Concepts

     Cause and Effect
    Patterns
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    Connections to Nature of Science
    Scientific Knowledge Assumes an Order and Consistency in Natural Systems

     Maryland College and Career-Ready Standards (MD-CCRS)
    ELA/Literacy
    W.1.8-With guidance and support from adults, recall information from experiences or gather information from provided sources to answer a question.
    SL.1.1-Participate in collaborative conversations with diverse partners about grade 1 topics and texts with peers and adults in small and larger groups.
     
    Mathematics
    Station: Meteorite Holes- 1.NBT.A.1-Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.

    Computer Science
    CSTA K-12 Computer Science Standards, Revised 2017
    Station: Cosmic Coding- CSTA 1A-AP-10- Develop programs with sequences and simple loops, to express ideas or address a problem